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— a world being written —

Vellum

An MMORPG built by one engineer, on systems that refuse to repeat themselves.

A browser MMORPG — open a tab and you're in the world. Nothing to install.

The machine is ready. The pen is yours.

7 systems · 74 features · 5 languages · since March 2026



— what you can do —

At a glance

  • Fight

    • Elemental magic — Playable now
    • PvP zones and wager duels — Playable now
    • Stamina physical abilities — Playable now
    • Support magic (heal and shield) — Playable now
  • Make

    • Gathering (mining, woodcutting, herbalism) — Playable now
    • Multi-step crafting at benches — Playable now
    • Refining and alloys (the mineral world) — Playable now
    • Weapon forge (combination moves) — Playable now
    • Animal husbandry (livestock pens) — Playable now
  • Explore

    • Browser 3D world (Three.js) — Playable now
    • Global map and unlockable fast-travel — Playable now
    • Day/night cycle and weather — Playable now
    • Walkable verticality — Playable now
  • Together

    • Guilds (roles, permissions, alliances) — Playable now
    • Chat channels and dialogue bubbles — Playable now
    • NPCs with LLM-generated dialogue — Playable now
    • Player-to-player trade — Playable now
    • Parties — Playable now

Playable now

see all in the Compendium →


— no installation —

Open a browser. You're in.

Vellum has no client to download. Nothing to install. Open the site in any modern browser and you are in the world — your own PC, a friend's laptop, a library terminal, a demo machine in an electronics store. Sign in, and the world is there.

Pledge a token on your phone at lunch; play from a desktop that evening. Nothing follows you except what you have written.

A scribe's inventory.

— the work happens in public —

From the Chronicle

  • week 76 · 2026-08-30

    The world found a voice

    Ninety-five sounds, none of them recorded; animals that walk; and a death that finally costs something.

  • week 71 · 2026-07-26

    The roads learned to wander

    Straight roads, an honest spellbook, and the return of the animals we had taken away.

  • week 60 · 2026-05-10

    The hands you brought

    Gathering became six skills, each keeping a small log of what your hands have touched.

Open the full timeline →


— a place, not a genre —

The world is a place

Six regions and a capital where their roads meet. Oaks, ruins you climb, a cavern of crystal, a mountain that burns — and a coliseum that remembers feast nights.

  • — The capital, where every road meets.
  • — Oakwood Forest, and the ruins across the map.
  • — The crystal cavern, and the volcano past it.
  • — The coliseum, one door north of town.

Browse the atlas →


— a note —

I did not start with a world. I started with a complaint. Every MMORPG I played went stale. Not because the developers were lazy — because the systems underneath them produced repetition.

I treated this as an engineering problem.

Read the full note →


— for everyone —

Truly accessible

Accessibility isn't a setting bolted on at the end — the site and the game are built to be read, navigated and played by everyone.

  • High contrast
  • Resizable text
  • Keyboard
  • Screen reader
  • Reduced motion
  • Mobile

Adjust contrast and text size any time from the ⚙ Accessibility control in the top navigation.



— for those who want this to continue —

The Scribe's Pledge

The monthly subscription to Vellum — five or fifteen euros a month. Or, once the marketplace opens, pay with gold you earned by playing. One scribe sharpens the pen for another. No microtransactions. No ads. Same game for every tier.

Read the Pledge